/*
    BEEM is a videoconference application on the Android Platform.

    Copyright (C) 2009 by Frederic-Charles Barthelery,
                          Jean-Manuel Da Silva,
                          Nikita Kozlov,
                          Philippe Lago,
                          Jean Baptiste Vergely,
                          Vincent Veronis.

    This file is part of BEEM.

    BEEM is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    BEEM is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with BEEM.  If not, see <http://www.gnu.org/licenses/>.

    Please send bug reports with examples or suggestions to
    contact@beem-project.com or http://dev.beem-project.com/

    Epitech, hereby disclaims all copyright interest in the program "Beem"
    written by Frederic-Charles Barthelery,
               Jean-Manuel Da Silva,
               Nikita Kozlov,
               Philippe Lago,
               Jean Baptiste Vergely,
               Vincent Veronis.

    Nicolas Sadirac, November 26, 2009
    President of Epitech.

    Flavien Astraud, November 26, 2009
    Head of the EIP Laboratory.

*/
package com.beem.project.beem.utils;

import com.beem.project.beem.R;

import org.jivesoftware.smack.packet.Presence;
import org.jivesoftware.smack.packet.Presence.Mode;

/**
 * Utility class to deal with status and presence value.
 * @author marseille
 */
public final class Status {

    /** Status of a disconnected contact. */
    public static final int CONTACT_STATUS_DISCONNECT = 100;

    /** Status of a unavailable (long away) contact. */
    public static final int CONTACT_STATUS_UNAVAILABLE = 200;

    /** Status of a away contact. */
    public static final int CONTACT_STATUS_AWAY = 300;

    /** Status of a busy contact. */
    public static final int CONTACT_STATUS_BUSY = 400;

    /** Status of a available contact. */
    public static final int CONTACT_STATUS_AVAILABLE = 500;

    /** Status of a available for chat contact. */
    public static final int CONTACT_STATUS_AVAILABLE_FOR_CHAT = 600;

    /**
     * Default constructor masked.
     */
    private Status() {
    }

    /**
     * Get the smack presence mode for a status.
     * @param status the status in beem
     * @return the presence mode to use in presence packet or null if there is no mode to use
     */
    public static Presence.Mode getPresenceModeFromStatus(final int status) {
	Presence.Mode res;
	switch (status) {
	    case CONTACT_STATUS_AVAILABLE:
		res = Presence.Mode.available;
		break;
	    case CONTACT_STATUS_AVAILABLE_FOR_CHAT:
		res = Presence.Mode.chat;
		break;
	    case CONTACT_STATUS_AWAY:
		res = Presence.Mode.away;
		break;
	    case CONTACT_STATUS_BUSY:
		res = Presence.Mode.dnd;
		break;
	    case CONTACT_STATUS_UNAVAILABLE:
		res = Presence.Mode.xa;
		break;
	    default:
		return null;
	}
	return res;
    }

    /**
     * Get the status of from a presence packet.
     * @param presence the presence containing status
     * @return an int representing the status
     */
    public static int getStatusFromPresence(final Presence presence) {
	int res = Status.CONTACT_STATUS_DISCONNECT;
	if (presence.getType().equals(Presence.Type.unavailable)) {
	    res = Status.CONTACT_STATUS_DISCONNECT;
	} else {
	    Mode mode = presence.getMode();
	    if (mode == null) {
		res = Status.CONTACT_STATUS_AVAILABLE;
	    } else {
		switch (mode) {
		    case available:
			res = Status.CONTACT_STATUS_AVAILABLE;
			break;
		    case away:
			res = Status.CONTACT_STATUS_AWAY;
			break;
		    case chat:
			res = Status.CONTACT_STATUS_AVAILABLE_FOR_CHAT;
			break;
		    case dnd:
			res = Status.CONTACT_STATUS_BUSY;
			break;
		    case xa:
			res = Status.CONTACT_STATUS_UNAVAILABLE;
			break;
		    default:
			res = Status.CONTACT_STATUS_DISCONNECT;
			break;
		}
	    }
	}
	return res;
    }

    /**
     * Check if contact is online by his status.
     * @param status contact status
     * @return is online
     */
    public static boolean statusOnline(final int status) {
	return status != Status.CONTACT_STATUS_DISCONNECT;
    }

    /**
     * Get icon resource from status.
     * @param status the status
     * @return the resource icon
     */
    public static int getIconBarFromStatus(final int status) {
	int icon = R.drawable.beem_status_icon;
	switch (status) {
	    case Status.CONTACT_STATUS_AVAILABLE:
		icon = R.drawable.beem_status_icon_available;
		break;
	    case Status.CONTACT_STATUS_AVAILABLE_FOR_CHAT:
		icon = R.drawable.beem_status_icon_available;
		break;
	    case Status.CONTACT_STATUS_AWAY:
		icon = R.drawable.beem_status_icon_away;
		break;
	    case Status.CONTACT_STATUS_BUSY:
		icon = R.drawable.beem_status_icon_busy;
		break;
	    case Status.CONTACT_STATUS_UNAVAILABLE:
		icon = R.drawable.beem_status_icon_gray;
		break;
	    default:
		icon = R.drawable.beem_status_icon;
	}
	return icon;
    }
}
